Jstar’s Chronicles #7 – Revising My Switch Feelings

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Jstar’s Chronicles #7 – Revising My Switch Feelings

In our 7th edition of Jstar’s Chronicles, I revised my take on the Nintendo Switch as-is, and I talk about the LG V20, as well as my reason on why this was delayed by a day.


Yesterday was a pretty important day for millions of Americans. That was not the reason on why this was delayed; I simply forgot to publish it, and as it was too late in the night to release it, I decided to instead revise it for today. Sorry, but at least I was able to reach a whopping 1,200 and higher word count in this one. I don’t plan to delay next week’s, but you should always plan on one just it case it ever happens.


Last week, I talked a little harshly about the Nintendo Switch with their recent event in Japan. It seemed like the more information coming in, the worse it was starting to look like for Nintendo. However, I suddenly had a strange feeling about it. Some of the things I said we’re kind of odd for me to say, looking back at it.

For instance, getting a Switch at launch was kind of pointless if all you cared about was Zelda, and that’s because it’s also coming to Wii U. This was something I cared more about because I personally own a Wii U and personally didn’t want to pay $300 for a platform for a game I could play on my current console. I also know that the Wii U didn’t sell anywhere near the sales that anyone expected… Considering that it’s predecessor sold about 100 million and this sold at around 13 million. The difference is that a used Wii U can easily be found for around $200, some with a game. Breath of the Wild will indeed be playable on any Wii U with the needed storage space (as it’ll need about 3 GB installed). The difference also comes from performance and how it’ll look different.

Zelda on Switch will play at 900p with enhanced sounds and less pop-in, compared to Wii U at 720p. At launch, Zelda is the only big game I’ll care about (Bomberman is cool, but not currently system-seller cool). Of course, I may eventually get a Switch this year, considering all of the games currently on the way; This includes Super Mario Odyssey, Mario Kart 8 Deluxe, and the glorious Splatoon 2. These are the kinds of games that would get me to get a Switch, as they are not on Wii U and are currently looking promising. I’m glad that game droughts look to be solved on the Nintendo Switch, but I’m kind of sad that this makes the launch look kind of low-level, even if Zelda is one of them.

I recognize that Binding of Isaac also looks to be planned for launch, and more and more games are still getting announced for Switch, but I personally hope for one extremely large thing; that it’s powerful. Not many AAA titles have been announced for the Switch yet (Steep, Rayman Legends, Skyrim), meaning that either they’re still hard at work to bringing it, or it’s simply not fully capable of it. I’ve heard of leaks that put it in a good and bad light, and I’d like to no longer hype myself on the Switch until it actually launches. This was the whole reason on why I was so let-down from it. The bigger stuff that was leaked and talked about for a while (Mario/Rabbids, Metroid, Mother 3) weren’t shown off, and the price also hurt it for sure (definitely if it’s really under-powered).

I also hope that the paid online service ends up being a good thing; having a monthly rental isn’t good, but hopefully this brings upon cloud saving and better online multiplayer servers. I don’t really have much more to say about this until more details about it come in, and the paid requirements will only go into effect in the Fall anyway (online multiplayer will be free until then).

My final take on this is that as a handheld, it’ll be incredible… But as a home-console, which Nintendo is advertising it as, it’s kind of a let-down. Sure, it’s a lot smaller than the competition, but considering that the price point just kind-of gave it mastered rivals, I don’t know how to predict on what will happen to the Nintendo Switch from here on out. New titles like Fire Emblem are cool, but I think we’re all still waiting for games like Metroid, Mother 3, Pokemon, F-Zero, Monster Hunter… Let’s not forgot 3rd-Party games I consistently see in the /r/NintendoSwitch Subreddit, like Blizzard’s Overwatch and popular title Rocket League. This will definitely be great on the Switch. I just hope they actually end up being on-the-way.

Let us know your thoughts, feelings, concerns, and opinions on the Nintendo Switch so-far.


LG isn’t really that much of a household name when it comes to recognizable smartphone creators. After the bootlooping disaster they went through with their LG G4, followed by their awkward modular design with the G5, they weren’t really gaining a good reputation in the Android smartphone industry. Although, they really have seemed to hit it out of the park with their recent V series.

The V10 was called multiple times the most underrated phone of the year, and it makes sense considering what it featured. I mean, an entire 2nd display, good fine-tunes performance with a great battery, a large phablet design that felt rugged and really worked… Sadly, Samsung’s Galaxy Note 5 flagship was simply too popular to even allow the V10 a chance to gain any momentum whatsoever. Luckily, the V20 now has a chance.

With the explosive issues that occurred with the Galaxy Note 7, the LG V20 no longer had direct competition in the recent-phablet contest. It still went against other phones of course, but they were phones that have been out for over half a year (Galaxy S7 [Edge], HTC 10, LG G5). Add to that how many improvements that have been added as an incremental update, and the V20 is once again the most underrated phone of 2016.

Featuring one of the latest and fastest processors currently in the market (Qualcomm’s Snapdragon 820), along with a whopping 64 GB of storage (about 50 GB usable) and 4 GB (3.7 GB usable) of LPDDR4 RAM, as well as both a 16 MP camera with a 8 MP wide-angle lens built in, making this quite a good phone to round up the year. Its great-quality IPS LCD display at 2560×1440 pixels makes it sharp, a good provider on realistic color reproduction, and makes it easy on the eyes. Even though the main screen rounds up at a whopping 5.7 inches, the pixel resolution it provides is more-than-enough for many people.

The thing that I must bring up in this case is its camera; the Auto mode that LG provides really might not be the best thing to use in most cases, but the true defining feature in this case is the extremely robust Manual mode. Things like focus, ISO, exposure, and color balance all allow true real-time changes to how you want your photo to look like. With 3 microphones and native RAW support, along with a Quad DAC and being the most recent flagship you can buy from LG, this can be a great phone to acquire if found for a decent deal. It even has a USB Type-C port and Android 7.0 Nougat!

Next week, prepare for… well, I’m not sure on it as of now. Let me know what you want me to do next! Thanks for reading.

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2 Responses

  1. […] I before did a “My Take” for the LG V20, and overall loved it for its great hardware and great functionalities. I didn’t plan on writing this up, but recently had the motivation from an anonymous Redditor who wanted to know more information about this. It’s very little to find info on this working well on a recent version on this phone, so I decided to write up something to help people who are also looking. […]

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