Jstar’s Chronicles #14 – Taking on Fast RMX

In this issue, we do another “My Take” for a Nintendo Switch game that you might not have expected to be so good, especially at launch.

MY TAKE: FAST RMX

I understand that last week, I announced my plan to do a full “My Take” on The Legend of Zelda: Breath of the Wild. Sadly (not really), the game ended up being significantly larger than planned (which is almost always a good thing). Because of this, I am not able to give my final thoughts in this absolutely massive game just yet. I plan to safely finish the game by next Friday to make the “My Take” by then.

Of course, I still have to do a “My Take”, and considering that the hype for the Nintendo Switch isn’t ending just yet, I’ve decided to acquire one of the other launch games; one that is currently only on Nintendo Switch (technically). While Snipperclips was tempting, I simply had more interest in this title. This is “My Take” on the recently released ‘Fast RMX’, developed by Shin’en Multimedia, for the launch of Nintendo Switch.

Fast RMX, based on the previous title “Fast Racing Neo” for Nintendo Wii U, is a fast racing game built on being fast and thrilling, as well as being visually smooth and good to look at. Expectations should always be low for any launch game (Even Zelda), so it made sense that I jumped into this game mellow-like. Boy, was I enjoying this quickly!

The mechanics and the look and feel of Fast RMX are based around the franchises of F-Zero and Wipeout. If you enjoy those titles, you will love this game for sure. It’s very thrilling and quite fast, as is expected from something like F-Zero, but it also has the scenery that you may expect from Wipeout. It’s a good mix and you’d be hard pressed to tell specifically which franchise is more-so associated with it.

There are about 30 different tracks in the game, most of which are returned stages from Fast Racing Neo. If that’s not enough, there are 18(?) different racing vehicles to choose from. You start out with 3, giving you quite the incentive to go into the main “Championship” mode, which are 3 tracks per cup. Finishing the Subsonic League gets you harder and more challenging Leagues, followed by more chances to get new vehicles.

There’s also a Hero mode that truly pushes how good you can possibly be. Not only do you have to finish first, but your main “Boost” energy is also your shield. If you bump into a wall, it goes down. If you use it all and get damaged, it’s game over. If you get 2nd, you have to restart the stage. The same Leagues apply here, as well.

The multiplayer, I think, is one of the best parts of the game (or soon to be). You can go online with your Nintendo Switch and play with 7 other players. There’s no Rank; it’s simply a points scale from doing good in online races. The local multiplayer is also good with split screen working as it should be, although I wasn’t able to try out Multiple-Switch multiplayer locally. As of this “My Take”, however, there’s no option to play with Friends online (unlike Fast Racing Neo), but I’ll explain how this is getting resolved, and another reason why I love this game.

I should definitely bring up the visuals of this game. When undocked, you can generally expect a smooth 720p experience at 60 FPS. It’s butter smooth and makes this arcade racer much more enjoyable. If the game starts stressing your Switch, the Dynamic Resolution may kick in to keep that 60 FPS going. I haven’t tried it yet, but it seems like the game can run at 1080p at 60 FPS when docked, which just sounds gorgeous, and can truly show the potential of the Nintendo Switch (especially as it’s a launch title).

One more thing; it’s been reported that Fast RMX was slightly rushed out to meet the Nintendo Switch Launch. Some things from Fast Racing Neo, like Online Friend support and Time Trials, didn’t make it on time. The good news is that an update for Fast RMX is on the way to bring these to this Switch launch title! While I can’t put these review towards those (as they haven’t arrived as of this “My Take”), I can say that it’s good that they’ve recognized that they’ve rushed the game, and are willing to continue adding content for everyone.

Should you check out this game? Yes. Simply put, it’s a fast, exciting, thrilling game that should be considered for everyone that currently owns a Nintendo Switch, it offers a lot of content from its price, which is a shocking $19.99; for the content it provides, and the good support coming from the company, this should really be at least on your Wish List.

What about if I had to choose between this or Snipperclips? That’s entirely up to you. If you’re in a relationship with someone that likes playing local co-op, Snipperclips can be a good decision; it even has it’s own limited set of 4-Player modes. If you, however, want to play with other people around the world in a classic arcade-styled racing experience, and also a game that could be better in single-player, I’d consider Fast RMX for you. It helps that Snipperclips has a free demo, and it brings the point of the game home without paying a single cent, so that could ease your decision on which game to acquire.

GAMING IN THE NEWS

  • Cities: Skylines has sold 3.5 million copies, will receive a new free DLC
    • Glad to hear that such a milestone was reached, and free DLC is almost always a good thing to see being on the way. Be on the lookout for “Pearls from the East” soon, featuring new details to cities and new buildings.
  • Nintendo Switch expected to ship 8 million units by end of Q1 2018
    • A lot more than Wii U, but a lot less than PS4 and Wii did. If ‘Super Mario Odyssey’ releases before Black Friday, and supply maintains with demand, I think Nintendo could sell even more. It’s too early to tell, even as they’re on track to have sold 2 million by the end of this month.
  • Twitch launching a desktop app with servers and video chat
    • Coming on March 16th, you’ll be able to utilize an official Twitch app, featuring it’s own Servers, Voice/Video calls, addons/overlays, and potentially more.
  • Quake Champions will be free, unless you want to buy it
    • “At its core, it’s a free-to-play game,” Willits said, “with the option to buy the Champion Pack and just get in and play with all the Champions. There are a number of Quake players that just want to play their Quake, right? And they are familiar with the business model of our previous games, and they are totally fine. ‘I want to buy the game. I want to start playing. I want to have access to all the Champions.’”
    • You’ll have access to one hero for free, and can pay for the rest at a fixed price. Whatever the case, I’m glad that more people will be able to play the newest Quake.

Next week, we hope to finally have that full “My Take” on The Legend of Zelda: Breath of the Wild, along with maybe a surprise or two. Until then, thanks for reading, and check out our YouTube channel for more gameplay for Nintendo Switch!

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