Jstar’s Chronicles #39 – The Switch is DOOMed
My 39th issue talks about the recent status of AAA games for Switch and a little request for help.
WHAT DO YOU WANT TALKED ABOUT?
Over the past few weeks (excluding the last issue, of course), I’ve had a little trouble coming up with some topics to talk about. I’d rather not hop in and talk about personal stuff, as I’d like to focus on what’s new and exciting in the world of gaming.
I’d love to know what you guys specifically would want to talk about, because you guys are the people who actually read this. If you guys want something that was recent talked about, don’t hesitate to let me know through the comments of these posts or through private messages. Our Discord Server also has a specific text channel for suggestions (literally called #suggestions). I’d appreciate anything (as long as it’s appropriate) sent to me.
MY TAKE: AAA GAMES ON NINTENDO SWITCH
Last week, I talked about the most recent Nintendo Direct, which talked about what’s coming to the Nintendo Switch and 3DS over the next few months. Some of the games they showed off looked great, but others simply shocked me. “Two Iconic Shooters”… it can’t be! When the saw the logo of DOOM (the new one) and Wolfenstein II, I truly freaked myself out. Two recent AAA games were now confirmed for the Nintendo Switch.
Most of the big games we’ve seen recently that are coming to Switch were mainly last-generation ports, or games that suffered from decently large downgrades. This includes NBA 2K16, which has half the frame-rate and downgraded graphics. FIFA 18 is an example of lost content, as the Ultimate Journey mode was cut entirely from the Switch version. Some of this is understandable, as the Switch’s mobile hardware, less storage (albeit flash-based), and smaller-sized cartridges (more expensive for the larger ones). This also explains how some games are more expensive on Switch than the others, and while some developers combat this by offering free goodies with the physical version to keep the digital price low, this isn’t always the case, unfortunately.
I was partially blinded by these thoughts, now knowing that the use of game cartridges instead of discs and lack of storage would affect some of the upcoming AAA games. I know now that this should be expected for at least the next year, as cartridge costs and more activity comes from big-time developers who continue to gain interest for the Nintendo Switch.
I will remain optimistic as a lot of developers are picking up momentum with interest for the Switch, so it wouldn’t be a surprise if we start seeing large games release right next to the PS4/Xbox One/PC within the next 1-2 years. It’ll be very interesting once developers move forward in more optimized and flexible engines for their next big games.
THIS WEEK IN GAMING
- Half-Life: C.A.G.E.D. released, single player campaign by Cayle George, former Valve Senior Designer
- The Evil Within Director Wants To Port Sequel To Nintendo Switch
- IDC: Sony shipped more than 500,000 PSVR headsets in the three months through June
- Super Bomberman R Getting New Playable Characters And A New Grand Prix Mode – Siliconera
- PUBG creators are unhappy with Fortnite: Battle Royale, considering ‘further action’ – Polygon
Thanks for reading my 39th issue of Jstar’s Chronicles! I plan for next week to be a pretty hefty issue, but it’d really help if you were able to send in what you want specifically checked out that was recent! Recent can be in the next few weeks, not just the past week, but the newer the better in my opinion. I’ll be checking out the newest teaser of Read Dead Redemption 2, and maybe even another My Take. Until then, thanks for reading!