JAY-CAST https://jaycast.net Gamers Worldwide. Sun, 02 Dec 2018 02:06:03 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.8 https://jaycast.net/wp-content/uploads/2018/05/cropped-Jay-Cast-Logo-No-Shadow-32x32.png JAY-CAST https://jaycast.net 32 32 126378877 TacTracer #20 – Shadow Wisecracking Warrior 2 https://jaycast.net/2018/12/tactracer-20-shadow-wisecracking-warrior-2/ https://jaycast.net/2018/12/tactracer-20-shadow-wisecracking-warrior-2/#respond Sun, 02 Dec 2018 02:06:03 +0000 https://jaycast.net/?p=8179 Hello, fellow Jay Casters, it’s been awhile, I know.  “TacTracer, why are you always writing less?”  It might be because I get busy elsewhere with life, sorry everyone.  Anyway, this week is a massive milestone for the TacTracer article series as this is the twentieth issue.  Can’t believe it’s survived this long but, it’s all…
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Hello, fellow Jay Casters, it’s been awhile, I know.  “TacTracer, why are you always writing less?”  It might be because I get busy elsewhere with life, sorry everyone.  Anyway, this week is a massive milestone for the TacTracer article series as this is the twentieth issue.  Can’t believe it’s survived this long but, it’s all thanks to this awesome community for taking a bit from their day to read them, and thank you Jstar for letting me write these for you.  Now, I’ll be reviewing an interesting game, Shadow Warrior 2, the sequel to the successive Shadow Warrior reboot.  This may be a shorter review and as always, nothing is biased as these reviews are more informational.

 

Story: Minor spoilers
Shadow Warrior 2 starts a few years later after the events of the Shadow Warrior.  You still play as the wisecracking ninja, Lo Wang, and are hired by the Yakuza to find and rescue the Yakuza boss’s grand daughter.  Well, an orochi by the name of Zilla has now created chi as a technology and uses it to run his city.  The grand daughter turns out to be experimented on and a chi master puts her soul in Lo Wang’s body.  Old and new characters appear throughout the story, making it funny or just plain Lo, pun clearly intended.

Gameplay:
The game is a first person shooter with roleplaying elements.  Weapons are categorized from swords to projectiles like gauss rifles and these weapons can be bought, looted from mini bosses, or as mission rewards.  Weapons can be upgraded from gems and also be infused with an item called orb of masamune.  These orbs are legendary items and become more frequent to get in new game plus.  The more infusions you put into a weapon, the more orbs you will need to collect, luckily, the harder game difficulties drop more.  Weapons get more powerful the farther you progress in the game and end game weapons usually stay in your weapon wheel as you infuse them.  Along with weapons, you get chi powers.  Chi powers are healing flame, which heals you, vanish that makes you invisible, grip of darkness that creates chi spikes to impale enemies, chi blast which is like a force blast, and spirit well which gives you a damage buff along with other buffs.  These powers can be upgraded with skill points when you level up after killing enemies.  You can also earn skill points from missions.  You can upgrade your health, chi amount, powers, elemental, sword special attacks, and resources.  When killing demons, Yakuza, or Zilla corps enemies, Lo Wang will wisecrack about the enemy or even himself.

Overall:
The story is interesting but, if you do the side quests along with the main story missions, you can beat it in about twenty hours.  Weapons are a variety and some are nods to other first person games.  Powers are fun to combine in fights along with switching between weapons.  The game is fast, fun, but, can get boring hearing some of the same voice lines every few minutes from kills.  Did I mention that reload animation for some weapons are very fun and full of flair.

If I don’t have a new article out before Christmas, I wish you all a happy holidays.

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TacTracer #19 – No Man’s Lie? https://jaycast.net/2018/09/tactracer-19-no-mans-lie/ https://jaycast.net/2018/09/tactracer-19-no-mans-lie/#respond Sun, 16 Sep 2018 21:16:39 +0000 https://jaycast.net/?p=8172 Hello everyone, it’s been quite a crazy few months for me but, I’m back with one interesting review…No Man’s Sky.  “But, TacTracer, No Man’s Sky is trash, the developers lied, and we hate it.”  Yes, I will admit Hello Games lied but, no one gave the game a chance.  Gamers would buy the game, idle…
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Hello everyone, it’s been quite a crazy few months for me but, I’m back with one interesting review…No Man’s Sky.  “But, TacTracer, No Man’s Sky is trash, the developers lied, and we hate it.”  Yes, I will admit Hello Games lied but, no one gave the game a chance.  Gamers would buy the game, idle in it so minutes would rack up, then refund it without even trying it out.  That’s how the game had extremely negative reviews on Steam, gamers just bashed Hello Games, and not being informational.  I have one hundred and forty nine hours on the game and love all the crazy things you can discover.  This review is after the life breathing Next update that now has multiplayer support.

Okay, let’s talk about the story?  Yes, that was intentional with the question mark.  The story is more of background filler unless you are really interested in the three alien races and the Atlas entity.  Essentially, you are a travellar, a race that explores the universe to discover creatures, minerals, and plants as you boldly go where no one has gone before.  When starting a new game, you always awaken on different planets as that’s the start of the story  That’s really all I will delve into for the story as there really isn’t much to say without spoiling it.

This is the main part of the review, the gameplay.  As I stated, the game has you awaken on a random planet in the massive universe that has over eighteen quadrillion planets (Hope I got that right, kinda lost track) and you must repair your basic multi tool then your ship.  It can be a repetitive process but, after you repair your ship fully, then the game becomes more fun as you then get to explore the whole universe.  Crafting is key if you want to survive as is recharging your equipment, adding technology to your exosuit, starship, freighter, exocraft, and multi tool.  S class upgrades are the best upgrades for technology but, the tech upgrades cost nanite clusters, not units.  Units are the main currency you get from discovering and selling.  In each system, prices differentiate depending on the economy on the galactic market.  Nanite clusters are obtainable from finding them, being given to you from tasks, or uploading your discoveries to the No Man’s Sky servers.  There are many different vehicles and multi tools you can get throughout your journeys.  Each one is unique and has different inventory spaces including class and type.  Multiplayer is the same as playing alone, it really is except, you can battle each other or help each other.  The combat is basic and you pretty much go pew pew to what creature you want to go after.

Now, onto the soundtrack.  The soundtrack is something I was surprised I enjoyed.  It felt relaxing, ominous, eerie, which is hard to understand unless you played the game.  Some of the songs can be a bit long but, quite relaxing as you can almost picture travelling through space to the music.

To summarize, the game has a background filler for story, the gameplay is the main aspect of the game, and the music is quite interesting to listen to when you feel relaxed.

Soon I will write TacTracer issue twenty and am sorry for the massive wait.

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Get a closer look at our in-house game, Tano’s Fate, this Friday! https://jaycast.net/2018/06/get-a-closer-look-at-our-in-house-game-tanos-fate-this-friday/ https://jaycast.net/2018/06/get-a-closer-look-at-our-in-house-game-tanos-fate-this-friday/#respond Tue, 19 Jun 2018 21:27:22 +0000 https://jaycast.net/?p=8162 It’s been a few months since our last trip into the world of Tano’s Fate…. but it’s definitely time for another look at what we’ve been working on! Get ready for a closer look at our in-house game, Tano’s Fate, this Friday! Get a closer look at the main characters, some in-game dialogue, and an…
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It’s been a few months since our last trip into the world of Tano’s Fate…. but it’s definitely time for another look at what we’ve been working on!

Get ready for a closer look at our in-house game, Tano’s Fate, this Friday!

Get a closer look at the main characters, some in-game dialogue, and an extended scene of our battle system, all in 60 FPS!

If you missed our original teaser trailer, released back on our first anniversary of Jay-Cast, you can still check that out below:

Thanks for being here!

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New Giveaways: Win DOOM (2016) and Fallout 4! https://jaycast.net/2018/06/new-giveaways-win-doom-2016-and-fallout-4/ https://jaycast.net/2018/06/new-giveaways-win-doom-2016-and-fallout-4/#respond Tue, 19 Jun 2018 21:23:08 +0000 https://jaycast.net/?p=8161 New Giveaways are here! Get a chance to win DOOM 2016 and/or Fallout 4 below! For Steam Group Members: DOOM 2016 – Ends June 30th, 2018 at 9:00 PM ET Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day…
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New Giveaways are here! Get a chance to win DOOM 2016 and/or Fallout 4 below!

For Steam Group Members: DOOM 2016 – Ends June 30th, 2018 at 9:00 PM ET

DOOM (2016)

DOOM (2016)

Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.

Steam Store Page

Join our Steam Group Here to Enter!

Public: Fallout 4 – Ends June 30th, 2018 at 9:00 PM ET

Fallout 4

Fallout 4

Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 – their most ambitious game ever, and the next generation of open-world gaming.

As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.

Steam Store Page

 

Bump our SteamGifts Discussion Thread to show your Thanks!

Get ready for a closer look at our in-house game, Tano’s Fate, this Friday!

Best of luck to whoever wins the giveaways seen above!

Don’t forget to check out our Discord Server!

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New Giveaways: Win Darkest Dungeon and Cuphead! https://jaycast.net/2018/06/new-giveaways-win-darkest-dungeon-cuphead/ https://jaycast.net/2018/06/new-giveaways-win-darkest-dungeon-cuphead/#respond Mon, 04 Jun 2018 02:13:43 +0000 https://jaycast.net/?p=8151 New Giveaways are here! Get a chance to win Darkest Dungeon and/or Cuphead below! For Steam Group Members: Darkest Dungeon – Ends June 16th, 2018 at 8:00 PM ET Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable…
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New Giveaways are here! Get a chance to win Darkest Dungeon and/or Cuphead below!

For Steam Group Members: Darkest Dungeon – Ends June 16th, 2018 at 8:00 PM ET

Darkest Dungeon

Darkest Dungeon

Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, famine, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?

Steam Store Page

Join our Steam Group Here to Enter!

Public: Cuphead – Ends June 16th, 2018 at 8:00 PM ET

Cuphead

Cuphead

Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings.

Steam Store Page

 

Bump our SteamGifts Discussion Thread to show your Thanks!

Take a look and install our recently-updated Jay-Cast Android App!

Best of luck to whoever wins the giveaways seen above!

Don’t forget to check out our Discord Server!

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TacTracer #18 – Emulating Your Life And A Major Announcement https://jaycast.net/2018/03/tactracer-18-emulating-your-life-and-a-major-announcement/ https://jaycast.net/2018/03/tactracer-18-emulating-your-life-and-a-major-announcement/#comments Sat, 24 Mar 2018 17:22:54 +0000 https://jaycast.net/?p=8055 Hello everyone, I have been missing again as my Sexy Dark Tardis went down for a couple weeks and needed repairs.  After I received my computer back, I remembered all the emulators that were installed on there.  Emulators are software programs that allow you to play games that are not on a PC and brings…
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Hello everyone, I have been missing again as my Sexy Dark Tardis went down for a couple weeks and needed repairs.  After I received my computer back, I remembered all the emulators that were installed on there.  Emulators are software programs that allow you to play games that are not on a PC and brings back nostalgia.  I will be only talking about the ones that I’ve used as I’ve not used all of them.

So, the first emulator I will talk about first is Project64.  Project64 is a free emulator that only plays Nintendo 64 games but is not that hard to use.  Once you install the software on your PC, you must have the WINRAR program to extract the ROM and must place it in a certain folder of your choosing, which is, in my opinion, the easiest emulator to use.  The reason why I’m talking about Project64 first is because Nintendo 64 was my very first gaming system I ever owned so I felt I should mention it first.  When you play a game on this emulator, you can tell the graphics are extremely dated and it feels very nostalgic to many who grew up on the console.

The next emulator I’ve used is PCSX2, a Playstation 2 emulator that has to be extremely complicated to use as the process can be irritating with all the coding you have to do by creating emulator’s own BIOS which is vital.  This process can be time consuming but is worth it in the end as those games are extremely easy to get once you have the BIOS set up.  It’s the same process just like Project64 and you must have WINRAR to extract the .ISO files once downloaded.  This was my third system I used to game on which I loved so much and I had many games that bring back quite a few memories as I type this out.

Dolphin is one of the most recognizable emulators right now because it emulates two gaming systems, the Nintendo Gamecube and the Nintendo Wii.  The Gamecube ROMs are easier than the Wii ISOs because with the Wii games, you must burn the disc to your hard drive and set up the remote and nun chuk.  Gamecube games are essentially the same as the Playstation 2 files but without using code to create a BIOS  folder.  The reason why I keep talking about my experiences with these systems is because I owned these systems sometime in my life like the Gamecube and Wii which my memories with these systems were awesome.

The last emulator I will discuss is for a handheld system, the PSP.  Playstation Portable or PSP, for short, has an emulator called PPSSPP which is a bit fun once you get the games.  The emulator uses ISO files but you will find it easy once you add a game to your library but can be sometimes confusing due to what exact file you need.  There are many settings in the emulator which is nice for some low end computers because not all computers could run some of the games.  Again, the PSP was and still is a legendary handheld system that brings back many memories for me.

Now the announcement!  Jay-Cast has now announced that there is going to be a new game created at Jay-Cast Studios(yes, studios, our new division where we develop games), which is called “Tano’s Fate” which you can see the teaser here.  I will post the premise in the next paragraph.

“An unknown arrival. A land disconnected from the world’s society. Four heroes destined to change the past to save the future, and it’s all thanks to the locked mind of one man. Jay-Cast Presents… Tano’s Fate. Embark on a new journey, surrounded by friendly civilians wanting to get away from it all. When four young adults induced with amnesia get stuck together on a distant island, it’ll take one unexpected group of people to discover the hidden secrets of Key Island. As Jay-Cast Studios’ first game, reveal secrets and battle across multiple kinds of monsters while you level up and acquire new gear that will unlock the past, and save everyone’s future. Featuring original dialogue and story from the creator of Jay-Cast, and running on the latest and greatest RPG Maker engine (MV), take advantage of a high-resolution HD experience, casting shadows with menu transitions, and large areas to explore with your newly-found friends. Understand the world around you, and realize what has always been your fate. Explore side-quests, go for some deep exploration, and dive into the ocean, whether it’s on your PC or on the go.”

Next week’s article is going to be a milestone as we reach the twentieth issue of “TacTracer” so be hyped for that and cheers loves.

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Welcome to the new Jay-Cast Hub. https://jaycast.net/2018/03/welcome-to-the-new-jay-cast-hub/ https://jaycast.net/2018/03/welcome-to-the-new-jay-cast-hub/#respond Thu, 22 Mar 2018 05:16:52 +0000 https://jaycast.net/?p=8043 Months of dedication, hard work, perseverance, feedback, and care have lead up to this. Ladies and gentlemen, introducing the best Jay-Cast yet. Hopefully you’ve already noticed the spiffy new interface here. Featuring a new easily workable theme, new graphics to work with, and an overall redesigned design, Jay-Cast has never looked so modern. Faster loading…
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Months of dedication, hard work, perseverance, feedback, and care have lead up to this.

Ladies and gentlemen, introducing the best Jay-Cast yet.

Hopefully you’ve already noticed the spiffy new interface here. Featuring a new easily workable theme, new graphics to work with, and an overall redesigned design, Jay-Cast has never looked so modern. Faster loading times and implemented bug fixes also makes this version of the website the most functional and objectively best one we’ve made yet.

Technically, this all-new layout is to be considered a beta until further notice, but that doesn’t mean bugs are all over the place! If you encounter any, however, don’t hesitate to let us know using out new support contact email: contact@jaycast.net .

To honor our 1st anniversary of Jay-Cast, a redesigned website isn’t the only thing we’re revealing today:

  • Four new videos have been released, all of which are stream archives featuring hours of commentary and action-packed gameplay. Check them all out here: https://www.youtube.com/channel/UCOWMmVqIgW2AVphrZFkcRQA
  • We’ve cleaned up our Patreon Page with a simpler description and reward tiers! Check it out: https://www.patreon.com/Jay_Cast
  • Re-introducing our Instagram Page! Featuring active posts about video gaming, technology, and even an occasional giveaway! Check it out here: https://www.instagram.com/jaycastgaming/
  • We have revamped our Group Description for our Steam Group! Check that out: https://steamcommunity.com/groups/jaycastgaming
  • Have something interest that you want us to talk about? We’re planning to do a test-run podcast sometime next week on our Twitch Channel, so make sure to send us in some ideas for what we should talk about!
  • Less ads, more content! We will now only use ads from one provider instead of two, thus having a more streamlined experience while reading content here on Jay-Cast.

Now that we’ve got through all that, there’s one more thing we should bring up…

Please take a look at the video below.

UNLOCK THE ISLAND

TANO’S FATE

2018

https://tanosfate.com

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TacTracer #17 – Returning to STEM…AGAIN! https://jaycast.net/2018/02/returning-to-stem-again/ https://jaycast.net/2018/02/returning-to-stem-again/#respond Sun, 11 Feb 2018 21:54:39 +0000 https://jaycast.net/?p=8028 A couple weeks ago, I had written a lengthy review of The Evil Within 2 but, it was accidentally removed  from our site when we had a server migration.  This time, I will rewrite it for you guys with more information, and some spoilers will be included.  The review will have some things be mentioned…
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A couple weeks ago, I had written a lengthy review of The Evil Within 2 but, it was accidentally removed  from our site when we had a server migration.  This time, I will rewrite it for you guys with more information, and some spoilers will be included.  The review will have some things be mentioned from the first game which I hope some of you guys played.  The Evil Within 2 is a survival horror game that has a mixture of stealth and combat mechanics.  Some areas are semi open world and you must rely on stealth or combat to traverse these areas.

Story:
In the sequel to 2014’s “The Evil Within”, you play as protagonist Sebastian Castellanos in search of your daughter Lily, who is the Core power of STEM.  Sebastian is an alcoholic ex-cop thanks to the incident at Beacon Mental Hospital in the first game.  He feels as though he was the reason he couldn’t save his daughter from a fire but actually it was a lie.  Juli Kidman, from the first game, returns and tells Sebastian that in order to save his daughter, he must return to STEM.  Juli works for a shadowy organization called Mobias which acts like the Illuminati due to the power they hold on the world.  Later in the story, Sebastian finds that his wife is actually alive when he thought he lost her along with the fact she’s working against Mobias to remove them from the world.

Gameplay:
As I have stated above, the game has certain areas where they are semi open world meaning that these areas are not fully open but can be revisited through the story.  In each difficulty mode, resources are scarce the harder the difficulty you choose, which makes the game seem very tense as you have to either make a last stand or flee.  Sometimes fleeing can be helpful but not always as the enemies can run and catch you which is a challenge when you are low on ammunition.  Ammunition can be found in the areas or crafted at workbenches where you can also upgrade all the weapons except the flamethrower.  You can increase the amount of ammo and healing items you carry by finding pouches throughout.  Now, upgrades are focused in two different categories now compared to the universal upgrades in the first game.  Sebastian’s abilities and weapon upgrades are now separated by different resources which are green gel, red gel, weapon parts, and high-grade weapon parts.  Red gel and high-grade weapon parts are used to unlock skill paths that can’t be unlocked by your normal resources.  Stealth has been reworked and now feels more of an importance than in the last game which is a nice improvement when running low on ammo or health.  Even the enemy awareness has been reworked, making it more of a challenge on higher difficulties.

Soundtrack:
The soundtrack has to be one of the eeriest original soundtracks that is around and has a cover of Duran Duran’s “Ordinary World” as the last track in the song.  Certain songs from the game are repeated throughout as certain enemies have certain songs such as Stefano’s theme because he is in the first half of the game and his song feels as more of a warning once you hear it a few times.  The cover song at the end of the game to “Ordinary World” has been something fans of the game talked about since the announcement trailer.  Many fans were not sure who performed the song until the soundtrack released because it was a decent cover to the song.

Overall Score:
With the game being quite lengthy, survival horror being true to its nature, and the stealth elements having a bigger importance, I’d give the game a nine but with the certain songs being repeated, I will give the game an eight out of ten.

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A Status Update from Jstar https://jaycast.net/2018/01/status-update-jstar/ https://jaycast.net/2018/01/status-update-jstar/#respond Sun, 28 Jan 2018 18:58:35 +0000 https://jaycast.net/?p=7992 Hey, everyone. Over the past few weeks, it’s become obvious that Jay-Cast has kind of been a little slow when it came to releasing content. The last post created was on January 1st about a new year, and then nothing. I’d like to be transparent about this. What happened over the past few weeks is…
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Hey, everyone. Over the past few weeks, it’s become obvious that Jay-Cast has kind of been a little slow when it came to releasing content. The last post created was on January 1st about a new year, and then nothing. I’d like to be transparent about this.

What happened over the past few weeks is the fault of two things. The one that isn’t that great to say is personal stuff. I had a great winter break that got me to do some big things for Jay-Cast, but it has since finished and I’ve returned to my normal self, with a schedule and school and regular things. This is also why Jay-Cast has slowed things down a bit, where I haven’t really been able to do a lot for the community I’m in. I plan to get a better grasp at this and I hope to have things resolved and back on track as soon as possible.

The second thing is something greater. It’s simply that I’ve been working on a project related to Jay-Cast. It’s something that I have almost-full assurance it’ll take our community to the next level. It’s a little ambitious and I hope that it’ll break a few stereotypes in the process. In order to do so, however, I have to take my time on it, as I don’t want to announce it only to drop it once I hit a wall of thinking. I’m not the only person working on it, mind you, but this is seriously planning out to be a pretty big thing for me and everyone working on it. I hope that it’ll succeed and that you guys end up enjoying its final result. I just hope you guys stay tuned for the next two months for when I send out a teaser for it.

I plan to have my 50th issue released hopefully next weekend. This would have been it if it wasn’t that it’s the 50th one, which I aim to have it be my biggest article yet. I plan to go all out in what it’ll hold, so please keep in eye out for when it’ll release.

One last thing: If you guys were dedicated enough, I did release a similar post to this earlier this weekend. Sadly, it got deleted along with two other recent posts from a web hosting migration that occurred. I started work on my original status update when I got the email saying it was done, only to see that the publicly real server migration began working later that night. I effectively lost everything done in those few hours, which included my status update, minor revisions on Dracus’ recent post, and the worst part is losing TacticalTracer’s review of The Evil Within 2. I’ll link her playing it in a video below, and it was a pretty good review, so it’s simply depressing that it got lost in the abyss. I read it, and it was clear that a lot of effort was put into it.

I’ll make sure that something like this doesn’t happen again with more consistent website backups. Until then, I’d like to thank you for your support as we continue to head into a new year and that we’re starting to edge into the proximity of our first anniversary. Until that happens, thanks for reading, watching and supporting.

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Dracus Explains: Recent RAM Price Increases https://jaycast.net/2018/01/dracus-explains-recent-ram-price-increases/ https://jaycast.net/2018/01/dracus-explains-recent-ram-price-increases/#respond Sun, 28 Jan 2018 17:23:20 +0000 https://jaycast.net/?p=7952 As many of you might have noticed already, RAM prices have increased steadily for a while now – that is, pretty much since the second half of 2016, or since 1-2 years ago. In many cases, RAM prices have more than doubled in price. Here are the price graphs for RAM since last August 2016,…
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As many of you might have noticed already, RAM prices have increased steadily for a while now – that is, pretty much since the second half of 2016, or since 1-2 years ago.

In many cases, RAM prices have more than doubled in price.

Here are the price graphs for RAM since last August 2016, courtesy of pcpartpicker.com:

We can easily deduce from the above graphs that RAM prices have been constantly increasing ever since August 2016.

There are two main reasons that explain this phenomenon.

The first reason is that there exists a high demand for DRAM chips from the smartphone industry, which will not cease to affect RAM prices until DRAM chip production is increased.[1]

The second reason is somewhat more of a tricky nature. Reuters reports that Chinese authorities are investigating the possibility of malevolent price fixing by DRAM manufacturers – which would mean that prices are “deliberately” high, always in accordance with the Reuters report.[2] It is worth noting that price-fixing of RAM has happened in the past as well.[3]

A third, perhaps less important, reason, is the DRAM manufacturing process change to 10nm by Samsung[4], which should logically raise production costs, due to the use of more advanced and newer technology to produce DRAM chips.

For these reasons, I would recommend to all new PC builders to refrain from buying new RAM, until prices normalize.

Now, the following question easily arises: When are RAM prices going to go down?

EPSNews reports that Samsung is willing to cooperate with the authorities to moderate RAM prices[5] and that Samsung (and other DRAM manufacturers) are eager to put a stop to DRAM shortage soon, also according to Korean ETNews.[6][7]

Now, one might say, “So we should expect prices to go down soon, huh?” Maybe so, or maybe not. Nobody knows that for sure. Personally, I wouldn’t be so optimistic, but time will tell. Hopefully, 2018 turns out better, in this regard (aside from other matters).

Sources:

  1. Moore, B. (2016, October 20). Here’s why DDR4 RAM prices have spiked. Retrieved January 14, 2018, from http://www.pcgamer.com/heres-why-ddr4-ram-prices-have-spiked/
  2. Goh, B., Lee, A. J., & Cadell, C. (2017, December 27). China regulator flags greater scrutiny on chips after price surge. Retrieved January 14, 2018, from https://www.reuters.com/article/us-china-chips/china-regulator-flags-greater-scrutiny-on-chips-after-price-surge-idUSKBN1EL017
  3. DRAM Price Fixing. (2017, December 09). Retrieved January 14, 2018, from https://en.wikipedia.org/wiki/DRAM_price_fixing
  4. Shilov, A. (2016, April 07). Samsung Begins To Produce DDR4 Memory Using ’10nm Class’ Process Tech. Retrieved January 14, 2018, from https://www.anandtech.com/show/10226/samsung-begins-to-produce-ddr4-memory-using-10-nmclass-process-tech
  5. Roos, G. (2018, January 05). TrendForce: Samsung, China Meeting Could Moderate DRAM Prices. Retrieved January 14, 2018, from https://epsnews.com/2018/01/05/trendforce-samsung-china-meeting-moderate-dram-prices/
  6. Roos, G. (2017, November 07). Samsung Could End Tight DRAM Supply Earlier Than Expected. Retrieved January 14, 2018, from https://epsnews.com/2017/11/07/samsung-end-tight-dram-supply-earlier-expected/
  7. Samsung Electronics Plans to Increase Quantity of Supply of DRAMs with Extension of Its Plants. (2017, October 31). Retrieved January 14, 2018, from http://english.etnews.com/20171031200001

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